OSOBA
About
OSOBA is a shape-colour psychology-related board game. It highly relates to the visual composition of shapes perceived by the players. It is a 2-player game, which includes assembling the wooden tiles in a specific structure as shown in the structure card. Every shape and colour has a meaning attached to it, influencing our minds and reacting differently. This game is a way to find each other's personality and mind strategy-based skills, also having fun with the pattern making at the same time.
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This design project required us to base the topic on any of these ten keywords: Journey, Discovery, Truth, Real, Open, Legend, Freedom, Wonder, Pain, Science.
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The topic which I came up with from the given word was:
The psychology of shapes = (Discovery+ Truth+ Science+Open)
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OSOBA is a 2-player game and a mind strategy-based game. The objective was to come up with a game that could reveal the player's personality and character traits via shapes and colours
Brief












The game altogether counts 40 points.
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Three special black tiles were introduced to make the game more interesting. =3x2 =6 tiles
(3 tiles to each player)
Structure cards and personality cards were also added so that the player can perform 4 tasks and come to a winning situation.
